Konnichiwa.
I am Ryosuke Arichi, a Japanese American designer born and raised in Los Angeles, currently based in Tokyo.
With over 7 years of product design experience, I’ve worked across a broad spectrum of industries and mediums—designing everything from apps, games, and physical products.
Experiences
UX Design Lead | Niantic
2021-Current
Designing geolocation games and AR products powered by world-renowned IPs, such as Pokémon GO and Pikmin Bloom. Currently leading the UX design for Monster Hunter Now.
Product Planner | Sony
2018-2021
UX design and product management for industry leading headphones and their digital companion apps.
Aside from being a designer, I am also a backpacker, photographer, and a craft beer enthusiast.
Strengths
A generalist at heart, my skill set spans design, research, and product management, allowing me to create delightful interactions while also analyzing products from both a user experience and business perspective, making me a strong contributor to product decisions. I use these strengths to tackle complex problems, balancing data-driven logic with creativity and a sense of play. I’m especially passionate about crafting meaningful user experiences by bridging the gap between digital products and real-world values.
I’ve worked across various stages of the product development cycle, from building 0 → 1 products for startups and individual clients to scaling and refining features at larger companies. Regardless of the product or partner, I strive to align user needs with business goals to create work that resonates and delivers value.